18 / FLAPPY BIRDFlappy Bird Jam
Clicky Pixel: tap through four levels, unlock characters and keep squeezing through the gates. Awaiting patching and re-release.
Hey, I’m Ryan. I turn coffee, JavaScript and a lifelong love of retro games into little worlds you can play in.
Explore the games
A FEW PIXELS. ENDLESS POSSIBILITIES.
01 / Select your adventure
Weekend ideas, tiny worlds and game jam adventures. Pick one. Jump in.
01 / 2026My 2026 JS13k entry. A new browser adventure within the jam’s tiny 13-kilobyte limit. Give it a go — free to play.
02 / RUNNINGFind your pace. Plan your next finish. Calculate pace, speed, time and distance, with kilometre and mile splits.
03 / 2025My 2025 JS13k entry. Another little browser game, packed into the jam’s 13-kilobyte limit. Jump in and play for free.
04 / 2024A little bean. A familiar challenge. One more try is always a good idea.
05 / 2024Watch your step. An isometric parkour adventure packed into 13 kilobytes.
Vampire Survivors meets pixels. Small characters, a whole lot of chaos.
07 / 2023A knight’s adventure, seen from a different angle. Small in size, big on spirit.
08 / 2022Your soul is your stepping stone. Jump, rewind and find a way forward.
09 / 2021A cat in space and a twin-stick shooter. Sometimes that’s all you need.
10 / 2020A little space cafe, built a pixel at a time. A building sim squeezed into less than 13 kilobytes.
11 / 2019Back to the handheld days. A Game Boy-inspired platformer and my very first JS13k entry.
12 / EXPERIMENTA top-down GTA-style experiment, exploring a world that mixes 2D and 3D.
13 / LEARNBuild your own little worlds. Explore my collection of Java and LibGDX game development tutorials.
14 / LD33Break out of prison in a side-view platformer with simple puzzles and a monstrous twist.
15 / LD32Explore randomly generated rooms, hunt down the baddies and fry them with your torch.
16 / INDIE MOVIEA game made for friends to celebrate the film’s tenth anniversary, tucked into an event goody bag. Not available to download.
17 / CYBER JUNKMech Stroller: walk, shoot and survive waves of enemies while keeping your gun from overheating. An early prototype made in just over a week.
18 / FLAPPY BIRDClicky Pixel: tap through four levels, unlock characters and keep squeezing through the gates. Awaiting patching and re-release.
19 / THEMEATLYSuper Meatly Boy: fifteen levels of jumping fun, built in under 48 hours while learning Processing JS.
02 / Every pixel has a place
Sprites, little scenes and experiments.
Sometimes, I just want to push pixels.




PLAYER 01 / RYAN
By day, I’m Deputy Directory of Enterprise Systems, Data and Intelligence. In the gaps between family life and running, I make games. Raised on Atari, Game Boy, Mega Drive and Amiga, I started with Easy AMOS and DPaint II at 12 — and never quite stopped playing.
Follow the experiments ↗CURRENT LOADOUTJavaScript
Java / LibGDX
Unity
ALWAYS EQUIPPEDA love of 2D.
One more idea.
The things that worked, the things that didn’t, and a few tutorials to help you build your own little worlds.